Description: Practices words for times of day (7:30, 2 o'clock).
An information gap game where students ask each other the time and weather in different parts of the world.
A dice game practicing time and numbers.
To find out what time it is in the nine countries listed.
'Haetataki' means 'fly-swatter' in Japanese. This is a competitive game that forces students to listen carefully while practicing both telling time and numbers in general.
Teaches the hours (eg. one o'clock, two o'clock, etc.) and review numbers.
Students try to find their pair by asking, "What time is it?" and answering, "It's ~~."
This is a number version of the game "Spot it" (also known as "Dobble")
This game is exactly like the 'Red light, green light' game. Students practice asking the time and listening to the ALT count while trying to make it across the room.
Students ask each other questions relating to what time they do something (get up, eat breakfast, go to school, etc). Chopsticks are used to keep score.
Students invite each other to do things and write about their friends' plans in this speaking, listening, and writing activity.
A collection of material to practice daily activities and time
This is a vocabulary battle that can be used with any small set of vocabulary. It is great for younger classes, but can work with any grade.
Students try to get the most points by taking time cards and making sentences about what they've just/already done at that time.
A dialogue modeled by the ALT and HRT or JTE and then mimicked by the students
Students travel around game board collecting times on their cards for various daily routine verbs.
Guess what time it is in various places around the world.