Description: I want to be a mechanic.
Paired students answer a quiz by listening to hints and competing for points. Following this, they write long answers.
The class listens to a group of students announce in unison what they want to be. The class must listen carefully to and try to decode each student's occupation.
This activity is a high stakes card game that gets kids using infinitives.
Students practice the phrases "Where do you want to go?" and "I want to go to ~" in an exciting dice rolling game.
Students learn a little about other countries, their food and famous places through playing a modified version of shinkeisuijaku (pairs).
Students talk to each other, trying to match the sentence fragments on their cards.
Three activities rolled up together.
Questions lists focused on various grammar points
Using basic infinitive phrases, students work in groups to guess the correct components that make up sentences.
An Almost Mario Kart style activity for Halloween
A point get powerpoint game to practice 'Its too~to~' infinitive sentences. Made for New Crown 3 Dolphin's Tale Reading.
Group activities to practice 'I want to be...' and 'I have something to...'
A memory matching card game.
This activity can be a sort of quiz game for the students while practicing the "I think (that)... sentence pattern. Though it can be used with any other grammar lessons, like verb tenses.
A bright and colorful board game focused on getting students to converse in English.
A translation exercise, listening exercise, and charades game practicing infinitives.
Students try to make pairs with a standard deck of cards by answering the question "What do you want?"
Students exchange in a simple English question/answer conversation in a bid to gain or lose points.
A sleek and simple cultural presentation showing off various animals that are unique to (or native to) specific countries around the world.
A sleek and simple cultural presentation showing off traditional and famous foods from countries around the world.
Short pair activity. Good as a warm up.
Students will (hopefully) make a funny story using the template of a Madlib that uses the target grammar.
Teams race to unscramble the Magic Box story. Then, they answer questions to receive 'magic words', which then forms a 'magic question' the teams must answer.
A dialogue modeled by the ALT and HRT or JTE and then mimicked by the students
A simple guessing game that has students asking the target grammar in its question form and writing it as a statement.
A twist on janken meishi. Students have to perform an action before giving up their card.
Students think of reasons to complete the sentences.
Students use Infinitive Verbs sentences to fill in a grid.
A power point game that can be adapted to many lesson points
Students choose a famous star and, in pairs, ask each other questions to determine which star they have chosen.
A speaking activity based on the Uno Card Game. The same deck can also be used to play Go Fish
If it looks like ROBOTS ATTACK THE WORLD. That's because it pretty much is.
A group quiz game to practice infinitive statements and gerunds
This is a powerpoint quiz meant as a lead in for a concentration style card game.
The horse race activity played on the board. I often do it as a review before tests.
A battle power point game similiar to the Battle for Japan activity or Invasion USA. The groups work at their own speed though.
A 'janken based' pair game useful for practicing many patterns. It is most useful for 'Yes' and 'No' question patterns.
These are write and race type activities. The groups compete to answer the questions the ALT or teacher gives them.
Practice third year grammar point 'we want you to do something' with an exciting board game.
Students write goals for the new year and ask their friends about their goals.