Description: Aimed at junior high school students.
Students will use decks of cards and dice to form crazy sentences about what they do and don't know how to do.
Inspiration from the MAD magazine board game, Janken winners have to do various things according to what the losers tell them. Students have to do the crazy thing to get the signature.
A fun point-based competition between groups aimed at reviewing the students' knowledge of shapes and prepositions.
Similar to the game Bull$hit, students use a deck of cards to ask each other how many of a certain card they have.
It's important for us to do things practice activities
Students rotate partners, play janken, interview each other and embrace their artistic skills.
A four Parts of Learning activity that can be used to review any grammar point for any grade.
Students practice saying numbers 1 to 13 in a card game.
Whole class mingles asking and answering questions to find two mystery criminals.
Students ask each other questions relating to what time they do something (get up, eat breakfast, go to school, etc). Chopsticks are used to keep score.
Students secretly choose one character and then interview their friends to find out their choice.
A memory matching card game.
A fast-paced game that gets students writing and saying sentences using the "be"-verb. They build houses, and pulling the Tornado card blows down (erases) all their houses!
This activity can be a sort of quiz game for the students while practicing the "I think (that)... sentence pattern. Though it can be used with any other grammar lessons, like verb tenses.
Students practice spelling by playing the game "Shiritori" and trying to find a word that can complete a cycle.
Students pretend they are going through immigration in the U.S.
This is a writing activity that introduces simple adjective statements while reviewing "What is ~?"
A bright and colorful board game focused on getting students to converse in English.
Students listen to the teacher describe their bedroom and they must draw it. Afterwards, they write sentences about what they've drawn.
Students try to get their classmates to say specific adjectives by asking "What do you think about _____?"
Students guess the names of different Mario characters in English.
A simple Information gap activity where students ask partners questions using the future tense to find out what certain characters are doing when.
Students practice shopping dialogue and use a shopping catalogue to make a shopping list. They then buy items.
This activity is to help the students with difficult minimal pairs. It is a good warm
Students race to find all the places on the map. This is a first year friendly take on World Rally.
A translation exercise, listening exercise, and charades game practicing infinitives.
Students learn various doctor vocabulary and expressions by completing a crossword and creating a dialogue with their partner.
Students practice the 'have to' grammar point while playing a board game and flipping fake money.
Very exciting board game for 1st grade JHS.
Students practice writing why or why not they agree with certain controversial statements.
This activity is a question/answer review that reviews the following question words: when, where, who, whose, what, how and which.
Students read a short passage and answer the Past Tense questions.
Students go to different stations in the classroom and try and guess how many items are in a bag/container at each station.
Students play the role of waiter or customer in a restaurant.
This is a fun game that consolidates 'feelings' vocabulary and provides the opportunity to practice Object Complements in that context.
Students play a true or false guessing game about America while using "there is/are."
Students test their memory by looking at a picture and in prepositional phrase form, writing what they saw.
This activity focuses on students ability to create a consequence when given a condition.
In teams, students try to piece a story together.
Students race their teams’ animals horizontally across the chalkboard by answering questions asked by you. However, the added excitement comes from the mysterious bonus and pitfall cards.