Description: Specific to the New Crown textbook.
A memory challenge. It was made for pages 8-11 of the 1st year New Crown Text Book.
The horse race activity played on the board. I often do it as a review before tests.
A battle power point game similiar to the Battle for Japan activity or Invasion USA. The groups work at their own speed though.
New Crown Let's Talk Seven. This is a short powerpoint quiz and a worksheet for practicing the shopping dialogue.
A modified version of the Mario Typhoon Game from the Englipedia with a lot of questions (most) provided by an ALT from Nagaoka named Morgan.
This is a write and race activity the students play in groups.
Three activities I use with this lesson, a 'janken' card collecting game, a distance quiz and then making and memorizing dialogues.
Another Battleship game using the auxiliary verb can.
A speaking based, find your partner activity practicing "Can you~?"
Students try to get bingo by asking for favors/permission using `Can you/Can I...` questions.
Students ask each other "Can you..." until they find their pair
Students ask other classmates if they can read unknown kanji characters.
Can I use your battleship? Let students practice many "Can I use your..." sentences and have fun playing the classic Battleship game.
This activity has students making can/can't sentences using funny pictures that really emphasize the ability meaning of the can verb.
Students practice an array of activities to help them learn the proper way of using the CAN helping verb.
A quiz using comparatives. Warm up activity.
CAN helping verb. This is essentially a board game that is made to look like an early Mario video game level.
Students practice the grammar "Are you... / Yes, I am / No, I'm not" whilst trying to find who their colleagues are.
This is an interview game, with a Bingo twist. This is super easy to edit to fit your style.
Students practice polite requests as they try and reach the finish line by winning janken matches.