Recent activities
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Fruity Collection

Students walk around and exchange their picture cards with other students, with the goal of collecting many fruits that they like and giving away fruits that they don't like.

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Have You Ever Bet

Students practice "Have you ever ....?" questions while having fun betting about classmates' experiences.

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Daily Routine

Students race to read and write sentences and complete the passage.

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Do As I Say

Students work in groups to respond to commands from the teacher and formulate appropriate responses.

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Scattergories

The objective of Scattergories is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit.

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Letters To Hakuho

This activity gives the students an opportunity to make funny or interesting sentences using the 'it...for...to...' pattern.

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Alphabet Madness

An activity to motivate students to write the alphabet faster.

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Monster Drawing

Students use their knowledge of English colors, numbers, body parts, and shapes (optional) to draw a monster based upon the ALT's description.

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Super Mario Typhoon

Students review what was studied in the year with a fun, 48 question quiz based on Mario.

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Run and Read

Pair activity that involves students finding information that is scattered around the classroom and passing it on to their partner.

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Matching Animals Memory Game

Students make sentences using the pictures on the cards to try and match the hidden animals.

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Hawaiian Plane Crash

The students are given a plane crash scenario and they must choose objects from the crash to carry with them to survive.

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UFO Attack

Students must answer questions to move the UFO away from their base.

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Find The Wrong - Is/Are

This is a game in which the students race to be the first to find all the grammar mistakes.

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Who kidnapped Miki Ando?

Students translate Perfect Present sentences from Japanese to English in order to solve the mystery of who kidnapped Miki Ando.

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Where Am I?

Students practice giving and receiving directions while playing Othello.

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Dont Guess The Number

A number guessing game where students try NOT to get the correct number. Reviews 0-100. (or any other range)

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Sazae-san's Family

This is a simple game in which the students become a member of the Sazae-san family.

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Pyramid Game

Students have to think of English words, phrases and sentences in order to help other students understand the mystery word.

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ROBOTS ATTACK THE TOWN

If it looks like ROBOTS ATTACK THE WORLD. That's because it pretty much is.


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