Description: This activity can be used in Special Needs classes.
Students practice saying various animals and colors by placing them on a giant farm.
Students search their textbook for pictures that match the criteria and then write a quiz for their classmates.
This is a Guess Who-style game using cards and point tokens.
A tactical bingo game where bingo is bad. Students practice speaking as well as listening.
Students listen to the teacher read Present Tense verb sentences and circle the correct picture.
Students see a small part of a character (a piece of clothing or body part). They guess which character the clothing/body part belongs to.
Using the classic game, kids practice school subjects, days of the week, and using both in the context of a sentence.
Students listen to the teacher call out random numbers between 1-20 or 1-100 to complete dot-to-dot handout(s).
A fun activity for practicing Halloween vocabulary.
Review the order of the alphabet with a simple but challenging activity.
Students practice the phrases "Where do you want to go?" and "I want to go to ~" in an exciting dice rolling game.
Children color animals according to the ALT's instructions.
Students use the names of Japanese prefectures to work on their spelling and vocabulary.
This activity is just like the Japanese Shiritori game where students fill-in-the-blanks with English words they know until they reach the finish point.
Animals made out of geometric shapes for practicing shapes and counting.
Powerpoint for practicing up, down, left and right
Students practice drawing pictures based upon the preposition given.
"Kakokei" is Japanese for past tense. Students listen to the teacher read a sentence and slap the correct 'verb card'.
In this match up activity, students try to match katakanized English with their real English spellings/words.
Play random sounds and have students in groups guess what they are.
Teams receive points based upon their ability to answer questions on a 5-by-5 grid.
This is a task based activity which practices the days of the week. It involves the students making a picture of a caterpillar by colouring, cutting and gluing the pieces.
Similar to the game Bull$hit, students use a deck of cards to ask each other how many of a certain card they have.
Students rotate partners, play janken, interview each other and embrace their artistic skills.
This activity can be a sort of quiz game for the students while practicing the "I think (that)... sentence pattern. Though it can be used with any other grammar lessons, like verb tenses.
If you don't want to spend money on a bunch of card decks, print these out instead!
Students practice "can" grammar by making amusing randomly generated superheroes.
Students take a character card and roll a dice and say a sentence based on the outcome, e.g. "This is Godzilla, he is my dad."
An information gap activity where students ask their partner to work out the pictures on the worksheet.
Students learn how to recognize body parts by speaking and drawing the parts.
This is a fill-in-the-missing-blanks race game.
A sleek and simple cultural presentation showing off various animals that are unique to (or native to) specific countries around the world.
Students use a memory card game to practice Demonstrative Pronouns (this/that).
Students practice "I go to ~ by ~" through a quick survey of their classmates.
A sleek and simple cultural presentation showing off traditional and famous foods from countries around the world.
Students try to guess the location of an object.
Students learn basic greetings and self-introductions while passing around Smooch & Pooch and introduce themselves to 10 of their classmates.
Students try to guess which character their partner has chosen.
Students touch target vocabulary cards that match categories the ALT calls out. The group standing on the exact card the ALT calls out is the winner of that round!
Students make a food wheel to help them become familiar with the written words for different foods.