Junior High School

In Japan, Junior High School consists of 3 grades. Students are usually between 12 and 15 years old. English is a full, required subject and consists of speaking, listening, reading, and writing practice. Much of the curriculum is designed around the grammar points and vocabulary used for school entrance exams.

All activities
What Do You Think Of English

Students translate the adjectives into Japanese then ask each other their opinions.

Calendar Otaku

Students are asked about the dates of various Japanese holidays and receive points for answering correctly.

Relative Matching

Students make sentences using 'that/which' Relative Pronouns.

Phone Numbers

A listening and speaking telephone number activity.

Have You Ever Bet

Students practice "Have you ever ....?" questions while having fun betting about classmates' experiences.

Daily Routine

Students race to read and write sentences and complete the passage.

How Many Monsters

Students practice asking "How many?" and review body parts by drawing monsters.

How Much Shopping

Students ask "How much is~?" to find out the prices of the items in this info gap activity.

Shall I Shopping

Students practice "Shall I show you...." while role playing shopping for clothes.

Fish Go

This is a group card activity that practices offering food using "Would you like...?" It is the reverse of "Go Fish."

Do As I Say

Students work in groups to respond to commands from the teacher and formulate appropriate responses.

Scattergories

The objective of Scattergories is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit.

Famous Infinitives

Students choose a famous star and, in pairs, ask each other questions to determine which star they have chosen.

Uno Like Card Games

A speaking activity based on the Uno Card Game. The same deck can also be used to play Go Fish

Bingo Bongo

Students ask the ALT questions to try and get a Bingo or Bongo.

Does He Like Sushi?

Students interview three friends and try to guess which character they have chosen using "Does she/he...?" questions and a process of elimination.

Pen Collection

This is a simple game that practices 'whose' and borrowing the students' pens.

Letters To Hakuho

This activity gives the students an opportunity to make funny or interesting sentences using the 'it...for...to...' pattern.

Alphabet Madness

An activity to motivate students to write the alphabet faster.

Word Finder

A simple yet addictive and competitive word finder game.