Elementary School

In Japan, Elementary School consists of 6 grades with students' ages ranging from about 6 to 12. The frequency and level of English classes might differ a lot from area to area. English will become a full subject for grades 5 and 6 in 2020. Elementary classes usually center on speaking.

All activities
I Spy

Children play a simplified version of "I Spy" while reviewing colours.

After C

This is a simple alphabet order game where students must say what is before/after the letter you say.

Parfait Buffet

Students get into groups and compete to make the most or best parfaits.

A-E-I-O-U Bingo Song

While singing along to the Bingo song, students sing the English vowels and practice giving their self-introductions.

Fruity Collection

Students walk around and exchange their picture cards with other students, with the goal of collecting many fruits that they like and giving away fruits that they don't like.

Alphabet Order War

Students stategically play alphabet cards in hopes to gain the most cards.

How Much Shopping

Students ask "How much is~?" to find out the prices of the items in this info gap activity.

Animals Go Whacko

Students learn animal names, movements, and sounds through this educational and fun tag game. This is a slight variation of the 'Safe Zone' game.

Eto

Students race to recall alphabet letters randomly written on the chalkboard.

Body Alphabet

Students form letters of the alphabet using their bodies.

What And Where

This game is similar to Go Fish, except a little more advanced. Students learn how to ask what and where questions while practicing animal and country names.

Monster Drawing

Students use their knowledge of English colors, numbers, body parts, and shapes (optional) to draw a monster based upon the ALT's description.

Super Mario Typhoon

Students review what was studied in the year with a fun, 48 question quiz based on Mario.

Ghost Leg

Students practice the alphabet by playing a bingo game based on "amida kuji," which means "ghost leg."

Who is Sazae's brother?

Students race to find the correct Sazae-san family member based on questions asked by the ALT.

Hot Seat

Students learn to familiarise themselves with numbers by running to sit in the correct chair.

Sum It Up

Students draw cards and say the number written. They then say the sum of the cards drawn.

Quick Draw

Students race to be the first person to 'shoot' their opponent's card in order to steal it.

Uso

Uso means lie. Students choose objects they don't like and try to make their partner believe they do like it.

Erasing The Phonic

This is a fast-paced game where the students listen, write and then erase.